@startuml
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!define FA6_Y(_alias) ENTITY(rectangle,black,y,_alias,FA6 Y)
!define FA6_Y(_alias, _label) ENTITY(rectangle,black,y,_label, _alias,FA6 Y)
!define FA6_Y(_alias, _label, _shape) ENTITY(_shape,black,y,_label, _alias,FA6 Y)
!define FA6_Y(_alias, _label, _shape, _color) ENTITY(_shape,_color,y,_label, _alias,FA6 Y)
skinparam folderBackgroundColor<<FA6 Y>> White
@enduml